--- /dev/null
+config BR2_PACKAGE_SDL_SOUND
+ bool "SDL_sound"
+ depends on BR2_PACKAGE_SDL
+ select BR2_PACKAGE_LIBICONV if !BR2_ENABLE_LOCALE
+ help
+ SDL_sound is a library that handles the decoding of several
+ popular sound file formats, such as .WAV and .MP3.
+ It is meant to make the programmer's sound playback tasks
+ simpler. The programmer gives SDL_sound a filename, or feeds
+ it data directly from one of many sources, and then reads the
+ decoded waveform data back at her leisure.
+
+ http://icculus.org/SDL_sound/
+
+if BR2_PACKAGE_SDL_SOUND
+
+config BR2_PACKAGE_SDL_SOUND_PLAYSOUND
+ bool "install playsound tool"
+ help
+ Enable this option to install the playsound/playsound_simple
+ tools to target.
+
+endif