--- /dev/null
+config BR2_PACKAGE_PULSEAUDIO
+ bool "pulseaudio"
+ depends on BR2_USE_WCHAR
+ depends on BR2_TOOLCHAIN_HAS_THREADS
+ depends on !BR2_STATIC_LIBS
+ select BR2_PACKAGE_LIBTOOL
+ select BR2_PACKAGE_JSON_C
+ select BR2_PACKAGE_LIBSNDFILE
+ select BR2_PACKAGE_SPEEX
+ depends on BR2_USE_MMU # fork()
+ depends on BR2_ARCH_HAS_ATOMICS
+ help
+ PulseAudio is a sound system for POSIX OSes, meaning that it
+ is a proxy for your sound applications. It allows you to do
+ advanced operations on your sound data as it passes between
+ your application and your hardware. Things like transferring
+ the audio to a different machine, changing the sample format
+ or channel count and mixing several sounds into one are
+ easily achieved using a sound server.
+
+ http://pulseaudio.org
+
+if BR2_PACKAGE_PULSEAUDIO
+
+config BR2_PACKAGE_PULSEAUDIO_DAEMON
+ bool "start as a system daemon"
+ help
+ PulseAudio can be started as a system daemon. This is not the
+ recommended way of using PulseAudio unless you are building a
+ headless system.
+
+endif
+
+comment "pulseaudio needs a toolchain w/ wchar, threads, dynamic library"
+ depends on BR2_USE_MMU
+ depends on BR2_ARCH_HAS_ATOMICS
+ depends on !BR2_USE_WCHAR || !BR2_TOOLCHAIN_HAS_THREADS || BR2_STATIC_LIBS