################################################################################ # # sdl_sound # ################################################################################ SDL_SOUND_VERSION = 1.0.3 SDL_SOUND_SOURCE = SDL_sound-$(SDL_SOUND_VERSION).tar.gz SDL_SOUND_SITE = http://icculus.org/SDL_sound/downloads SDL_SOUND_LICENSE = LGPLv2.1+ SDL_SOUND_LICENSE_FILES = COPYING SDL_SOUND_INSTALL_STAGING = YES SDL_SOUND_DEPENDENCIES = sdl ifneq ($(BR2_ENABLE_LOCALE),y) SDL_SOUND_DEPENDENCIES += libiconv endif # optional dependencies ifeq ($(BR2_PACKAGE_FLAC),y) SDL_SOUND_DEPENDENCIES += flac # is only used if ogg is also enabled endif ifeq ($(BR2_PACKAGE_LIBVORBIS),y) SDL_SOUND_DEPENDENCIES += libvorbis endif ifeq ($(BR2_PACKAGE_SPEEX),y) SDL_SOUND_DEPENDENCIES += speex endif SDL_SOUND_CONF_OPTS = \ --with-sdl-prefix=$(STAGING_DIR)/usr \ --with-sdl-exec-prefix=$(STAGING_DIR)/usr \ --disable-sdltest \ --enable-static ifeq ($(BR2_X86_CPU_HAS_MMX),y) SDL_SOUND_CONF_OPTS += --enable-mmx else SDL_SOUND_CONF_OPTS += --disable-mmx endif define SDL_SOUND_REMOVE_PLAYSOUND rm $(addprefix $(TARGET_DIR)/usr/bin/,playsound playsound_simple) endef ifneq ($(BR2_PACKAGE_SDL_SOUND_PLAYSOUND),y) SDL_SOUND_POST_INSTALL_TARGET_HOOKS += SDL_SOUND_REMOVE_PLAYSOUND endif $(eval $(autotools-package))